Welcome to my portfolio website. I am Marc van Melle, a 3D artist and game designer working out of Boston, Massachusetts. I received my BA in interactive media design from Becker College in 2015. I am passionate about games, both playing and creating. I am most comfortable working with Autodesk Maya, Zbrush, Photoshop CS6, and Unity5, and I have some experience in 3DS Max, Mudbox, Unreal 4 as well.
In my free time I enjoy nerdly pursuits such as Magic the Gathering, Dungeons & Dragons, and a plethora of other pen and paper role playing games as well as running for exercise and fun and taking care of my six fire-bellied toads.

Modeling, Animation & Game Design