Nicknamed “Boris”, this spider was a joint project between an organic modeling course and a character animation course.

Draconic Demon

This model was done as an experiment in Zbrush and turned out very well. It was originally a design for a custom Dungeons & Dragons monster.

Nasty Ogre

This ogre head was used as training in custom facial rigs. I designed and implemented the entirety of the rig, including bones, control curves, skinning, and blend shapes. This short animation illustrates the rig’s functionality.

Grandfather Clock

This grandfather clock was built as an asset for the Midnight Terrors short film in conjunction with staff at Becker College. I modeled, UV unwrapped, and textured the entirety of the clock.

Modeling, Animation & Game Design